The First Berserker: Khazan Secrets



The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

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And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.

Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.

A clara inspiraçãeste de modo a isso foi Nioh, de que também igualmente similarmente identicamente conjuntamente utiliza um sistema natural semelhante, porém isso tira um pouco do charme de 1 Souls e a graça do explorar um mundo interconectado e The First Berserker: Khazan dar caminhos bem escondidos entre as áreas.

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It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.

O Primeiro Berserker: os impressionantes gráficos cel-shaded 3D do Khazan dãeste vida ao mundo por Arad com o visual vibrante do filmes animados.

After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

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